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Haptic Challenge: An I-FORCE Computer Game
In this multi-user gaming environment, two players propel a virtual puck at the opponent's goal. They are armed with virtual paddle controllers in a full dynamic simulation that allows them to feel the puck interacting with the paddle with such realistic fidelity that they can actually take advantage of fine manual dexterity to put spin on the puck.Louis Rosenberg
Immersion Corporation
louis@immerse.com
http://www.force-feedback.com
Digital Bayou | This Web Site
Final SIGGRAPH 96 Web site update: 25 October 1996.
For complete information on the next conference and exhibition, see: http/www.siggraph.org/s97/