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The Global Interior Project
Visitors interact with this multi-user, multi-cultural communication playground through one of several "Cubical-Terminals," where 3D graphic workstations are installed and connected to the server. Using a track ball to navigate the virtual world, visitors meet and talk to each other within the matrix as they access it from different locations.Masaki Fujihata
Keio University
masaki@sfc.keio.ac.jp
Digital Bayou | This Web Site
Final SIGGRAPH 96 Web site update: 25 October 1996.
For complete information on the next conference and exhibition, see: http/www.siggraph.org/s97/