Digital Bayou Projects

The Global Interior Project
Visitors interact with this multi-user, multi-cultural communication playground through one of several "Cubical-Terminals," where 3D graphic workstations are installed and connected to the server. Using a track ball to navigate the virtual world, visitors meet and talk to each other within the matrix as they access it from different locations.

Masaki Fujihata
Keio University

previous next

Digital Bayou Main Page ACM SIGGRAPH Contact us  about:
Digital Bayou | This Web Site

Final SIGGRAPH 96 Web site update: 25 October 1996.
For complete information on the next conference and exhibition, see: http/