Panels
Erin Callihan
23 July 2002
SIGGRAPH has been defined as a Special Interest Group specializing
in GRAPHics and interactive technology. What better way to be interactive
in graphics than to attend the Panels?
The Panels sessions are highly intellectual presentations that
provoke an animated response from the audience. Many panelists will
introduce fresh ideas, while others will add to today's emerging
technology. This is where some of the top professionals in the interactive
world will strut their stuff - and where you can question their
methods.
"Panelists who are experts in their fields will debate a
diverse set of topics at SIGGRAPH 2002. Included are whether and
how games will dominate the 21st century, the future role of digital
humans, the impact of displaying and interacting with more and more
data and the implications of 3D character animation in filmmaking,"
explains the SIGGRAPH 2002 Panels Program Chair, Christopher David
Shaw (Georgia Institute of Technology). "SIGGRAPH 2002 Panels
Program will also examine the emergence of high-performance computer
graphics on mobile platforms."
This
year 12 panels are being presented at SIGGRAPH, entailing several
diverse areas in the graphics and interactive technologies fields.
A total of 57 speakers are slated to share their ideas.
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