Interview with
Leo Hourvitz, ACM
SIGGRAPH Director for Communications
Also, Principal at Stoneschool
Productions
By Hal Newnan
12 August 2001
What first drew
you to computer graphics?
The immediacy,
in the early days of CG, of getting a picture when my program was
correct.
Do you have any
favorite CG mentors?
Dick Phillips
taught a course on an AppleIIe
in the Fall of '79, and when the program was wrong your picture
was ugly. You got immediate visual feed back. He was a wonderful
man and professor, great and very patient, and one of the coolest
guys on campus.
What was the
first time you contributed to SIGGRAPH?
In 1988 I organized
the course on Postscript, as part of the SIGGRAPH tradition of presenting
whatever up-and-coming graphics standards were evolving. Back then
the desktop publishing revolution was in full swing.
What year/city
was your first SIGGRAPH? Which was most intense? Why?
Dallas 1981 and
I have not missed one since..
Most intense? They just keep getting more intense for me, because
I know more people in the community every year.
What contributions
to ACM SIGGRAPH are you most proud of?
We've made some
progress in making our online presence usable and still have a ways
to go.
I was on the SIGGRAPH95 conference committee and that was a great
experience and convinced me to be more involved in the organization.
Being on it was incredibly fun, my first inside the organization
experience.
What's your favorite
thing at this year or last year's SIGGRAPH?
Last year's wooden
mirror, it was the most outstanding art gallery piece I've seen
in a long time.
The Web 3D round
up last year was also great, and I was the last presenter in an
event that ran late and had an open bar.
What near/intermediate
developments in CG do you look forward to?
Better global
illumination, working as a technical director in feature films we
spend a lot of time working around there being no practical method
for this.
A laptop machine
that can be a 3D animation workstation, video editing, and daily
email and word processing machine. That will make a huge difference
for the ability of individuals to put really creative works together.
What aspects
of the ACM SIGGRAPH program would you really like to boost?
I'd like to see
us get more info and resources for our community to use year-round.
We are looking at a bunch of new things, like online news to comumnicate
references and databases. We want to find awesome volunteers who
are active and interested in those areas.
We are increasing
our emphasis on our International members and our ties to other
societies. We are doing this because our community is more and more
world wide, and because too frequently we fail to make connections
to our colleagues in other countries.
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