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Interview with
James Jim Blinn, computer graphics pioneer

His real name is James F. Blinn, but in the computer graphics industry
hes more known as Jim, Jim Blinn. His e-mail address
is simply blinn@microsoft.com, where he works on mathematical techniques
such as using tensor diagrams to represent and solve geometric problems.
In 1976 he introduced environmental mapping, and in 1978 bump mapping.
In 1983 he won the first SIGGRAPH Computer Graphics Achievement
Award.
Here he is Jim Blinn!
Please Jim, tell me what first drew you to computer graphics?
It was around 1967 at the University of Michigan. I actually saw
a computer that could make pictures and I was saying to myself hey
thats cool, thats what I
want to do
I was on my way to get an exam in physics, but at the end I got
one in computer graphics instead.
During that time I got access to a PDP9 computer from Digital Equipment
that I could play with. That was nice.
Do you have any favorite CG mentors?
Yes, Marc Newell and Jim Jackson. I was actually Jacksons
assistant at the University of Michigan.
What year/city was your first SIGGRAPH?
1974, that was the first SIGGRAPH ever. And I have been to all of
them since then.
What contributions to SIGGRAPH are you most proud of?
Probably bump mapping (in 1978). Why? Because that was something
that no one else thought about at that time
What near/intermediate developments in CG do you look forward
to?
To find more uses for 3D computer graphics. And I think it will
go quite fast, hardware is getting cheaper and cheaper very fast.
The problem is that there aren't sufficient people who know how
to use
it. I mean, there are lots of people who can do word processing
but not many who actually can create airplane models and similar
things.
Anders Frick
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Jim
Blinn home page |
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Jim Blinn created
the faceted teapot from the spline patches. |
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Jim has a complete
set of SIGGRAPH proceedings. In the keynote celebrating the
25th SIGGRAPH, he describes each year. |
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Jim
Blinn's 1998 keynote |
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