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Views of six
volunteers
These pages present
personal reports from six student volunteers who attended SIGGRAPH
2001. Hopefully, reading through their experiences will convey a
sense of the conference, not only of what was presented (through
their reviews of paper sessions, panels, courses, the art gallery,
and more), but also a feeling for the people you might meet at SIGGRAPH
(through the interviews they did with attendees, both veterans and
newbies). We aim to capture what it's like to be at SIGGRAPH through
the personal notes of the reporters. We hope you can get a taste
of the excitement the show brings and that what you read here inspires
you to join us for a future conference!
Sincerely, Jan
Hardenbergh, coordinator for the ACM SIGGRAPH
Reporters: Anders Frick, Ben Wyrick, Clarrisa Lingas, Forrester
Cole, Hal Newnan, Jennifer Recknagel
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Coolest thing:
Protrude, flow - see Art Gallery.
Tech trends:
IBR is mainstream; NPR follows, point based rendering grows.
Vertex Engines
and Pixel shaders come of age.
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The annual
conference is a chance to see friends you might only see at
SIGGRAPH.
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SIGGRAPH
is the name of the show. ACM SIGGRAPH is the name of the organization.
Photos
from SIGGRAPH 2001
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