PAPERS/SKETCHES
Robotics: The Android
Dreams Special Session
by Surya Singh
31 July 2003
On Wednesday evening in front of a packed
ballroom, George Bekey welcomed SIGGRAPH “to the age of
autonomous robots.”
Thus the “Android Dreams” special
session on the development of more capable and autonomous robotic
systems was introduced.
This session, which had been in the planning for some time, allowed
provided SIGGRAPH attendees to see, first-hand, a new class of
robotic technology that incorporates intelligence and dexterity
to provide more capable robotic interactions.
The session included presentations by Stan Winston (Stan
Winston Studio), Cynthia Breazeal (MIT Media Lab), Robert
Ambrose (NASA Johnson Space Center), Helen Greiner (iRobot
Corporation), and Masahiro Fujita (Sony Digital
Creatures Lab). The presentations presented an overview of several
robotics projects, though not necessarily of the entire state of
field of autonomous robotic
systems.
The first presentation was by Stan Winston,
who documented the sophisticated use of animatronics in the motion
picture industry. Stan described the process of
making these animatronic wonders. He explained how robots could
aid an actor, because the "best acting is reacting"; thus realistic
robots go beyond special effects to make realistic interactions.
He explained that this was not
his sole
reason
for
collaboration
and that even if the research were not productive, “it would
be the coolest thing.”
Although his robots lack autonomy, Stan detailed
the exceptional amount of work and complexity required to make
and control these robots. The organic looking androids produced
by his group are intricately detailed and include innumerable controls
of the joints and face; even the eyes are fully controllable. To
add to the realization of his robots, Stan showed
the art involved in design the appearance of the robot to be as
realistic as possible. As wondrous as his animatronic robots are,
they currently lack autonomy; to pursue the dream of truly autonomous
robots, Stan Winston Studios is currently collaborating with Cynthia
Breazeal's group at the Massachusetts
Institute of Technology.
This understanding of organic design is what
led Cynthia
Breazeal, the second speaker, to contact Stan and
initiate the collaboration, which has resulted in a new robot
named Leonardo. Cynthia opened her talk by
detailing some of the cognitive models that underlie her work
and the development of Emotional Artificial Intelligence.
She showed how these techniques were applied to the robot Kismit
and how people react to robots gestures (e.g., frowning) even
when the robots are communicating in sounds and not an understandable
language.
The third speaker, Robert Ambrose,
discussed the development of an intelligent, dexterous astronaut-like
robot
named Robonaut. This robotic assistant for astronauts was developed
by the National Aeronautics & Space Administration and the
Defense Advanced Research Projects Agency to aid future astronauts
in
their missions.
Robert detailed how the
depiction of robots in movies has advanced from exceptionally
mechanical droids to highly
intelligent and capable human-like replacements. However, he pointed
out that most robots in the movies are not nearly as dexterous
as those present today. Robert also outlined how his current research
is part of the DARPA MARS (Mobile Autonomous Robot Software) program
that Cynthia’s work is associated with.
The forth speaker, Helen Greiner,
gave a description of robotics work being performed by the iRobot
corporation and
how these robots were designed to same “time, money, and
lives.” For example, she showed and demonstrated a robot
that aids soldiers searching caves by putting the robots at risk
instead of the soldiers. She also demonstrated the Roomba vacuum
cleaner and discussed how it uses a sweeper/vacuum design that
resulted in a smaller machine that could vacuum underneath furniture
and even on uncarpeted flooring.
The last presentation, which was probably the most well known
about, was Masahiro Fujita’s presentation
of Sony’s OPEN-R software architecture and the SDR-4X biped.
The talk described how this architecture, which can be obtained
at no cost from the Internet, controls both the Aibo and SDR-4X
robots.
After the presentation Masahiro demonstrated
the robot and showed it dancing to a especially composed song to
the audiences delight. Linux fans might note that this demonstration
was on of the few at SIGGRAPH that used this popular open-source
operating system.
This concluded this two-hour session and
demonstrated how advances in hardware (Moore’s Law) and
computing algorithms, arguably driven in part by the need for
improved graphics performance, are
advancing robotics and other fields. It along with other robotic
events, which included the Open-R working group Birds-of-a-Feather
and a course on the application of electronics to artistic projects,
provide evidence that SIGGRAPH is growing in scope and breath.
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