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OVERVIEW
Chicks of a Feather

photo and article by Jessica Fernandes
31 July 2003
Dagnabit, I’m late. I intended to leave
the convention center earlier, but it just didn’t happen.
And now I’m running, like an idiot, trying to find the San
Diego Marriott Hotel and the meeting room for the Birds of a Feather
entitled "Chicks of a Feather." Walking, running, waiting, waiting,
being directed, seeing a glimpse of a group of women, thinking it
might be them, getting off on the wrong floor, and realizing it
was them. Finally, out of breath, with a half hour
left of the session, I walk in. Pleasant surprise after all this
running about, I’m made to feel welcome from the get go.
So, Chicks of a Feather, what imagery does this
inspire? Yellow fluffy fur balls with beaks (rendered with the latest
technology, to keep with the SIGGRAPH theme), a group of highly
vexed, angry, extreme feminists absorbed in unproductive thrashing
of the industry and all men there involved? Whatever generalization comes to mind, throw it out the window
as you enter the room. Here
is a group of intelligent, funny women, of all ages and races, discussing
how to better the situation for women in the fields of computer
science and animation through mentoring and support. Among the ideas
being voiced are those to create public announcements exposing young
girls to the idea that it’s cool for girls to play with computers,
the need to raise awareness that there are visibly fewer women than
men in the industry, and that this will not change on its own, and
thoughts on how to tangibly bring about changes on these fronts.
Constructing a list of links for women to refer to for support,
brainstorming ideas and solutions, and sharing the gist of personal
experiences, were some of the approaches employed to reach this
goal.
Having missed the earlier part of the gathering,
I attempted to draw nearer to the driving force behind this particular
Birds of a Feather (BOF), a woman by the name of Kay Cloud. As I
waited on the outskirts of her conversation, as she spoke with someone
else, I couldn’t help but notice that people were still trickling
in. Emails were being exchanged, informal introductions being made,
and a mailing list was being constructed. The reigning feeling was
one of inspiration, as those present shared their advice, experience
and encouragement. You didn’t feel a part of some trademark
touchy-feely moment, but were given a sense that people wanted to
help by sharing their knowledge, or simply by being the successful
role model many women have lacked in the past. As for speaking with
Ms.Cloud, she was actually on her way out by the time I got to her,
but was gracious enough to agree to meet with me and answer my questions
at a later time. Her responses to our impromptu interview will be
covered shortly.
In terms of the other participants in the BOF,
now that the slightly more formal (or at least, personally more
daunting) sitting group construct had broken up, people were comfortably
interacting one-on-one. Having joined them, I quickly discovered
that frustrations were not constricted to lack of encouragement
for young women to go into fields like computer science, or annoyance
that nurturing qualities and femininity could automatically undermine
one’s status as a competent professional, but also by the
unhealthy mentality of some pre-existent women’s support groups.
As one woman so aptly put it, we need to focus on solutions instead
of complaining about the problem. Then we can actually start to
make progress.
A day later, fast-forward to the exhibition floor
and my conversation with Kay Cloud, Technical Art Director at Electronic
Arts. First thing is first; I ask what prompted her to create this
Birds of a Feather. Her answer is simple; she was looking to see
what others were doing in terms of connecting with people and structuring
a mentoring program for girls. When she didn’t find what she
was looking for, and heard that free meeting rooms were being offered
for BOFs, she embraced the opportunity. She had actually organized
a similar event two years ago at SIGGRAPH, but fewer people got
wind of the event since it wasn’t listed in a major listing,
as it was this year. In terms of turnout, this year nearly thirty
women showed up. When I asked if she was surprised by the attendance,
she very diplomatically noted that she wasn’t surprised, but was certainly made to feel
hopeful by the turnout. And types of people present? Given the duality
of SIGGRAPH, did she notice more computer science, or more arts
people? The response was that it was a fairly balanced group. There
were many young computer science students, and senior people from
the arts side. And we must not forget, there were also some of us,
like myself, who come from both backgrounds. In her words, “tTere
was a nice mixture of women who were there to help bring other women
along”. She further clarified that this BOF was not really
meant to be about networking (since there are other resources out
there for that). Instead, it was meant to be a forum to discuss
things we can do to bring up girls and help sustain them. That is
to say, after attending events such as SIGGRAPH and asking herself
“where are all the women?”, she began to wonder if other
people were thinking that the situation was getting better on its
own, when it really was not. She felt, in order to change this,
we must reach women when they are still girls, before they even
enter college. The plan of action? First off, raise awareness by
setting up a mailing list and getting those involved to spread the
word. Second, look into creating public service announcements that
target young girls and give them a confident view of women and technology.
And finally, look further into finding coalitions that help young
women, and see if they can expand their programs to include encouraging
women to explore and pursue fields like computer science. And if
it is not possible to expand on pre-existent programs, create ones
to tackle the issue. She also mentioned creating more chapters of
ACM Women, an offshoot of ACM SIGGRAPH that I was not even aware
existed.
Vision and aspiration being important to any good
initiative, I later asked Ms.Cloud what her hopes were for the future
of this project. Her response, she would like to see clubs for girls
in every community, where girls can play with computers and computer
games, do science experiments and discover how much fun it can be.
And, relating back to one of her earlier statements, would she be
happy simply seeing more women in computer science? That may be
a start, but it’s far from being good enough for Ms.Cloud.
She wants to see absolute parity across the sexes, and across races
as well. With people like her and some of the other women I had
the privilege to meet, the possibility seems that much closer to
becoming a reality. Personally, I walked out of that BOF and my
conversation with Ms.Cloud with a renewed sense (as corny as it
may sound) that anything is possible and that I shouldn’t
sell myself short. If we can inspire that in young girls of tomorrow,
maybe they will see more female faces in computer science courses
and SIGGRAPH conferences than I did. In any case, one step at a
time, we are making progress.
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