PAPERS/SKETCHES

ILM Booth
on the Exhibition Floor
-photo
by Tai-San Choo
Special Session - Creatures, Critters, and Clones:
Styles and Techniques Unique to Industrial Light and Magic
by
Tai-San Choo
29 July 2003
Eager
conference attendees formed a line outstretching from Ballroom
20 all the way down the hall to the Animation Theater
area in anticipation for probably one of the more popular programs
of the week in ILM’s special session talk. While the previous
year’s ILM session was wonderfully entertaining and full
of interesting behind the scenes looks at the top movie CG effects
house, this year’s session was much more subdued as presenters
relegated to old archived stock footage and “story-of-my-life” talks.
Granted these were interesting to a degree hearing about their
personal influences, the session was not especially technically
engaging. Instead the focus was more on how their personal influences
helped shape the personality of their animated characters.
Moderator and Special Sessions chair Jill Smolin kicked
off the session with a “history of integrated animation and live-action” reel
made by a colleague at DreamWorks. The reel consisted of some great
old clips from some of the earliest examples of film integration
such as those using matting to combine fake lightning into a scene,
to King Kong, to Jason and the Argonauts breakthrough
stop-animation, to Roger Rabbit’s rebirth of animation/ live
action methods and Jurassic Park’s first CG dinosaurs.
Together they really showed how much animation has come in the
past hundred years.
The ILM representatives present were a panel of animation directors
of varying experience, including Tom Bertino, Dave
Andrews, Dan
Taylor, and Colin Brady. Bertino began
his ILM career working night crew on Howard the Duck and
gradually progressed towards to his current position over the past
17 years. His several reels showed
the various pieces he was a part of over the years as well as the
mishmash of animations from which he drew his influence. Dave Andrews
displayed the goofier non-realistic animation influences that affected
his work on Mars Attacks! and Harry Potter and the
Chamber of Secrets,
bringing a sort of cartoonish reality to live-action films.
Dan Taylor had the
most interesting reel, including footage of animation and 8mm
projects he created growing up. It was interesting
to see the development of his technique over time. He also spoke
about the importance of being creative even on a smaller budget
which helped him progress at ILM. Colin Brady’s path was
similar as he started out making stop-animations with his Star
Wars figures and dreamed of some day working the animatronics
inside of Jabba the Hut. His emphasis on understanding the emotion
of
the character was quite apparent through the various clips of him
acting out the scenes he created for Toy Story and how
he stresses to his animators on the importance of acting out the
movements
of their characters. His influence on Ang Lee for the direction
of The Hulk, was evident from a few behind-the-scenes
clips of Lee swinging around sticks and acting out rage in his
motion
capture
suit that transferred directly to the finished Hulk animations.
Although the session lacked in technical wonders and behind-the-scenes
footage, the ILM crew show how their number one priority is to
make characters that connect with the audience on a personal level
by drawing from their own experience and genuine passion for being
animators.
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