Posters

Mixed Reality

MulDiRoH: A Human Representation System with Multi-View Display using a QDA Screen - Picture

MulDiRoH: A Human Representation System with Multi-View Display using a QDA Screen


MulDiRoH a human representation system is developed that consists of a multi-view display that uses a Quantized-Diffusion-Angle (QDA) screen and multiple cameras. In implementing MulDiRoH, we confirmed that the system can represent the facial direction of the remote user.



Avatar Customization based on Human Body Measurements - Picture

Avatar Customization based on Human Body Measurements


This paper presents a novel method to modify a generic avatar based on standard human body measurements using only a global and local scaling.


Arthur Niswar, Institute for Infocomm Research
Ishtiaq Rasool Khan, Institute for Infocomm Research
Farzam Farbiz, Institute for Infocomm Research


Real-time Graphical Presentation from Empirical Data for Virtual Welding Tasks - Picture

Real-time Graphical Presentation from Empirical Data for Virtual Welding Tasks


We present a method of real-time graphical presentation
from empirical data for welding tasks under virtual reality (VR)
environments.


Dongsik Jo, Electronics and Telecommunications Research Institute
Yongwan Kim, Electronics and Telecommunications Research Institute
Ungyeon Yang, Electronics and Telecommunications Research Institute
Ki-Hong Kim, Electronics and Telecommunications Research Institute
Sangho Shin, Total Soft Bank


Model-Based Multi-Component Volume Data Labeling and Rendering - Picture

Model-Based Multi-Component Volume Data Labeling and Rendering


An intuitive multi-component volume data labeling and rendering system, whose output is driven by a given annotated semantic model.


Enya Shen, National University of Defense Technology
Jiazhi Xia, Central South University
Zhi-Quan Cheng, National University of Defense Technology
Ralph Martin, Cardiff University


Mobile Augmented Reality Cinema (MARC) - Picture

Mobile Augmented Reality Cinema (MARC)


We introduce a video see-through Mobile Augmented Reality application coined 'MARC' which overlays movie(s) on top of the paper image(s) displayed on a mobile device's screen. Imagine yourself watching some of the movie preview clips on a booklet of movie directory, it's easy, fun and interactive.


Jimmy Lee, Institute for Infocomm Research
Aiyuan Guo, Institute for Infocomm Research
Yiqun Li, Institute for Infocomm Research


VIRTUAL IMPERSONATION USING INTERACTIVE GLOVE PUPPETS - Picture

VIRTUAL IMPERSONATION USING INTERACTIVE GLOVE PUPPETS


Impersonation of a 3D puppet on a virtual stage using interactive gloves with Kinect, inertial measurement unit and flex sensors.


Emil Polyak, New York University


MRsionCase: A Glasses-free Mixed Reality Showcase for Surrounding Multiple Viewers - Picture

MRsionCase: A Glasses-free Mixed Reality Showcase for Surrounding Multiple Viewers


MRsionCase is a glasses-free mixed reality showcase. Visual and auditory information are provided from mid-air floating images and directional sounds. Users can enjoy MRsionCase without wearing any devices.


Hanyuool Kim, The University of Tokyo
Shun Nagao, The University of Tokyo
Satoshi Maekawa, National Institute of Information and Communication Technology
Takeshi Naemura, The University of Tokyo


Augmented Reality Using Full Panoramic Captured Scene Light-Depth Maps - Picture

Augmented Reality Using Full Panoramic Captured Scene Light-Depth Maps


Augmented reality rendering with the reconstructed depth of the scene incorporated in a light-depth map for more accurate shadows and reflections of synthetic elements into a full panoramic scene.


Aldo Zang, Visgraf Laboratory, Instituto Nacional de Matematica Pura e Aplicada
Dalai Quintanilha Felinto, Fisheries Centre, University of British Columbia
Luiz Velho, Visgraf Laboratory, Instituto Nacional de Matematica Pura e Aplicada


Dynamic Projection Mapping System for Augmented Character in Performing Art - Picture

Dynamic Projection Mapping System for Augmented Character in Performing Art


In this study, we present dynamic projection mapping system process using Microsoft's Kinect sensor and 3D Game engine, Unity3D for projection mapping on real character with interactive and 3D contents.


Semi Kim, Soongsil University
Jaeyoung Kim, Soongsil University
Hwanik Jo, Soongsil University
Jungah Im, Soongsil University
Bonghwa CHoi, Soongsil University
Junghwan Sung, Soongsil University


Omni-Tube: A Low-Cost Portable Omnidirectional Interactive 3D Display - Picture

Omni-Tube: A Low-Cost Portable Omnidirectional Interactive 3D Display


Omni-Tube is designed to be low-cost, compact and easy to use. It's suitable for various applications, such as virtual exhibition in a museum or during a conference meeting.


Che-Hao Hsu, National Taiwan University of Science and Technology
Kai-Lung Hua, National Taiwan University of Science and Technology
Wen-Huang Cheng, Academia Sinica