The 4th ACM SIGGRAPH Conference and Exhibition on Computer Graphics and Interactive Techniques in Asia
Conference 12-15 December • Exhibition 13-15 December • Hong Kong Convention & Exhibition Centre
 

Technical Papers

Stereo and Light Fields

Thursday, 15 December 16:15 - 18:25 |  Convention Hall B

Session Chair
Karol Myzskowski

Polarization Fields: Dynamic Light Field Display Using Multi-Layer Liquid Crystal Displays - Picture

Polarization Fields: Dynamic Light Field Display Using Multi-Layer Liquid Crystal Displays


We introduce polarization fields as an optically-efficient construction for dynamic light field display with layered Liquid Crystal Displays (LCDs). We construct a prototype and show interactive display using a GPU-based implementation.


Douglas Lanman, Massachusetts Institute of Technology
Gordon Wetzstein, University of British Columbia
Matthew Hirsch, Massachusetts Institute of Technology
Wolfgang Heidrich, University of British Columbia
Ramesh Raskar, Massachusetts Institute of Technology


Computing and Fabricating Multilayer Models - Picture

Computing and Fabricating Multilayer Models


We show how to compute multilayer models - for example a parallel stack of high-resolution semi-transparent 2D images - from 3D surface models or volumetric data.


Michael Holroyd, University of Virginia and Disney Research Zurich
Ilya Baran, Disney Research Zurich
Jason Lawrence, University of Virginia
Wojciech Matusik, Massachusetts Institute of Technology and Disney Research Zurich


C1x6: A Stereoscopic Six-User Display for Co-located Collaboration in Shared Virtual Environments  - Picture

C1x6: A Stereoscopic Six-User Display for Co-located Collaboration in Shared Virtual Environments


The first large screen stereoscopic multi-viewer display provides precise horizontal and vertical parallax for six tracked users. The system includes novel application-controlled shutter glasses with improved switching speed and contrast ratio. Augmented group navigation techniques facilitate the exploration of virtual environments in large groups.


Alexander Kulik, Bauhaus-Universität Weimar
Andre Kunert, Bauhaus-Universität Weimar
Stephan Beck, Bauhaus-Universität Weimar
Roman Reichel, Bauhaus-Universität Weimar
Roland Blach, The Fraunhofer Society
Armin Zink, Digital Image
Bernd Froehlich, Bauhaus-Universität Weimar


OSCAM - Optimized Stereoscopic Camera Control for Interactive 3D - Picture

OSCAM - Optimized Stereoscopic Camera Control for Interactive 3D


We derive constraints on the interaxial and convergence that let our controller automatically adapt to any given viewing situation and 3D scene, providing full control over the perceived depth range.


Thomas Oskam, The Swiss Federal Institute of Technology Zurich
Alexander Hornung, Disney Research Zurich
Huw Bowles, Disney Interactive Studios
Kenny Mitchell, Disney Interactive Studios
Markus Gross, Disney Research Zurich and The Swiss Federal Institute of Technology Zurich


Multi-perspective Stereoscopy from Light Fields - Picture

Multi-perspective Stereoscopy from Light Fields


We propose a framework for flexible stereoscopic disparity manipulation and content post-production. Our method computes multi-perspective stereoscopic output images from a 3D light field that satisfies arbitrary prescribed disparity constraints. We achieve this by computing piecewise continuous cuts through the light field, enabling per-pixel disparity control.


Changil Kim, The Swiss Federal Institute of Technology Zurich and Disney Research Zurich
Alexander Hornung, Disney Research Zurich
Simon Heinzle, Disney Research Zurich
Wojciech Matusik, Massachusetts Institute of Technology and Disney Research Zurich
Markus Gross,The Swiss Federal Institute of Technology Zurich and Disney Research Zurich