The 4th ACM SIGGRAPH Conference and Exhibition on Computer Graphics and Interactive Techniques in Asia
Conference 12-15 December • Exhibition 13-15 December • Hong Kong Convention & Exhibition Centre |
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Wednesday, 14 December 14:15 -
16:00 |
Convention Hall C
Session Chair
Jason Lawrence
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Displacement Interpolation Using Lagrangian Mass TransportThis paper develops a practical displacement interpolation, advecting one function towards the other rather than cross-fading. We demonstrate its use for bidirectional reflectance distribution functions (BRDFs), value functions, color distributions, and animated stippling. Nicolas Bonneel, National Institute for Research in Computer Science and Control |
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Adaptive Sampling and Reconstruction using Greedy Error MinimizationA novel approach for adaptive sampling and reconstruction for Monte Carlo rendering based on greedy error minimization. Fabrice Rousselle, University of Bern |
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T&I Engine: Traversal and Intersection Engine for Hardware Accelerated Ray TracingWe propose a ray tracing hardware architecture integrating three novel approaches: 1) a cache-efficient layout and its traversal architecture, 2) a three-phase ray-triangle intersection test architecture that takes advantage of early exit, 3) a latency hiding architecture defined as the ray accumulation unit. Jae-Ho Nah, Yonsei University |
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Coherent Parallel HashingWe introduce a new parallel hashing scheme which reaches very high packing density without failing and exploits coherence in the data and the access patterns for faster performance. It is simple to implement on the GPU, making it a good candidate to store sparse data in Computer Graphics applications. Ismael Garcia Fernandez, University of Girona |