The 4th ACM SIGGRAPH Conference and Exhibition on Computer Graphics and Interactive Techniques in Asia
Conference 12-15 December • Exhibition 13-15 December • Hong Kong Convention & Exhibition Centre |
|
Wednesday, 14 December 09:00 -
10:45 |
Room S225
Session Chair
Subodh Kumar
|
Fast Multiresolution Terrain Rendering with Symmetric Cluster SetsAn improvement to batch-based quadtree terrain rendering that reduces draw calls by an average factor of six, achieving significantly improved frame rates over standard implementations. John Judnich, Santa Clara University |
|
Non-Local Image Reconstruction for Efficient Bidirectional Texture Function (BTF) SynthesisWe present a method for efficient BTF synthesis. Kai Schröder, University of Bonn |
|
A Space Efficient and Hardware Friendly Implementation of PtexWe introduce a method to pack Ptex per-face texture data that is both space- efficient and hardware-friendly. Justin Hensley, Advanced Micro Devices |
|
Flexible Texture Compression Using Bounded Integer Sequence EncodingASTC is a texture compression format offering unusual flexibility. It offers a wide range of bit rates, and supports both 2D and 3D images with Low Dynamic Range (LDR) and High Dynamic Range (HDR) pixel formats. Thomas Olson, ARM Ltd. |