The 4th ACM SIGGRAPH Conference and Exhibition on Computer Graphics and Interactive Techniques in Asia
Conference 12-15 December • Exhibition 13-15 December • Hong Kong Convention & Exhibition Centre |
|
Tuesday, 13 December 16:15 -
18:00 |
Room S225
Session Chair
Gautron Pascal
|
Fast Global Illumination Baking via Ray-BundlesThis sketch presents a simple and fast renderer for light maps. Our system exploits ray-bundles on DirectX11 Graphics Processing Units (GPUs) and outperforms ray tracing. Furthermore, it supports tessellation for DirectX11 games. Yusuke Tokuyoshi, Square Enix Co. Ltd. |
|
Efficient Search of Lightcuts by Spatial ClusteringThis paper proposes an algorithm that exploits spatial coherence to reduce the search cost of cuts. Guangwei Wang, Chinese Academy of Sciences |
|
Bidirectional Light Transport with Vertex MergingCarrying the advantages of photon mapping, our new path sampling technique extends the bidirectional path tracing framework to efficiently handle lighting conditions ranging from diffuse inter-reflections to reflected caustics. Iliyan Georgiev, Saarland University |
|
Capturing Shape and Reflectance of FoodIn this sketch, we will explore the use of an integrated capture setup for shape and reflectance for the application of 3D acquisition and realistic depiction of food. Christopher Schwarz, University of Bonn |