The 4th ACM SIGGRAPH Conference and Exhibition on Computer Graphics and Interactive Techniques in Asia
Conference 12-15 December • Exhibition 13-15 December • Hong Kong Convention & Exhibition Centre |
|
|
ScritterHDR: Multiplex-Hidden Imaging on High Dynamic Range (HDR) ProjectionWe propose a system that enables multiplex-content displaying and a hidden image projection on HDR projection for future digital cinema theaters and digital signage. Koki Nagano, Tokyo Institute of Technology |
|
stAR: Visualizing Constellations with Star RetrievalThis paper presents a novel application that intuitively visualizes constellations with star retrieval, without using visual markers or other local descriptors. Byung-Kuk Seo, Hanyang University |
|
Variable Frequency 60-g Haptic Renderer for Virtual Tennis SimulationThe sub-200 grams handheld device generates up to 60-g acceleration in less than 10 milliseconds, and varies its frequency between 40-80Hz to simulate strong virtual ball impacts. Wee Teck Fong, Institute for Infocomm Research |
|
A Cartoon-Character Costume with Facial ExpressionWe propose a cartoon-character costume, where facial expressions can vary according to an emotion. Yoshiki Oka, Niigata University |
|
Jumping Through Immersive Video GamesIn this poster we introduce the jumper metaphor for efficient navigation in immersive video games. Benjamin Bolte, University of Muenster |
|
Exploring the Effect of Tiling on Large DisplaysThe work presented here represents the first experiment of a larger study in which we hope to fully investigate the impact of seams on performance across immersive systems. Ann McNamara, Texas A&M University |
|
A Framework for 3D Interactive Applications on the WebThis paper presents a web browser-based software framework that provides accessibility, portability, and platform independence for interactive simulations such as medical simulations. Tansel Halic, Rensselaer Polytechnic Institute |