The 4th ACM SIGGRAPH Conference and Exhibition on Computer Graphics and Interactive Techniques in Asia
Conference 12-15 December • Exhibition 13-15 December • Hong Kong Convention & Exhibition Centre
 

Posters

Rendering

Visual Simulation of Aurora Movement - Picture

Visual Simulation of Aurora Movement


This paper proposes a new modeling method for visual simulation of aurora. The proposed method generates an aurora animation based on the simulation of the electromagnetic field and emission principles.


Takafumi Kojima, Tokyo University of Technology
Ryota Takeuchi, Tokyo University of Technology
Soji Yamakawa, Carnegie Mellon University
Taichi Watanabe, Tokyo University of Technology
Koji Mikami, Tokyo University of Technology


Shape Oriented Line Drawing in Real-Time 3DCG - Picture

Shape Oriented Line Drawing in Real-Time 3DCG


Our study aims to provide a viable real-time 3D toon rendering technique that creates object outlines with varying thickness.


Takashi Matsuo, Tokyo University of Technology
Koji Mikami, Tokyo University of Technology
Kunio Kondo, Tokyo University of Technology
Taichi Watanabe, Tokyo University of Technology


Impressionist-Painterly Style Transfer Based on Texture Localization - Picture

Impressionist-Painterly Style Transfer Based on Texture Localization


Impressionist-painterly style transfer based on texture localization.


Takashi Nishiyama, Nagoya Institute of Technology
Hayato Ichino, Nagoya Institute of Technology
Tsuyoshi Nakamura, Nagoya Institute of Technology
Masayoshi Kanoh, Chukyo University
Koji Yamada, Institute of Advanced Media Arts and Science


Frequency-Based Kernel Estimation for Progressive Photon Mapping  - Picture

Frequency-Based Kernel Estimation for Progressive Photon Mapping


Frequency-based kernel estimation for progressive photon mapping.


Laurent Belcour, Grenoble Université
Cyril Soler, Inria


Real Time Ambient Occlusion by Curvature Dependent Occlusion Function - Picture

Real Time Ambient Occlusion by Curvature Dependent Occlusion Function


We present a novel technique for computing ambient occlusion on real-time graphics hardware. Our method approximates the occlusion for a local illumination model by introducing
curvature-dependent function.


Tomohito Hattori, Waseda University
Hiroyuki Kubo, Waseda University
Shigeo Morishima, Waseda University


Robust Adaptive Sampling for Monte-Carlo-Based Rendering - Picture

Robust Adaptive Sampling for Monte-Carlo-Based Rendering


This sketch presents two simple methods which, combined, lead to an effective adaptive sampling scheme for Monte-Carlo-based rendering.


Anthony Pajot, Université de Toulouse
Loïc Barthe, Université de Toulouse
Mathias Paulin, Université de Toulouse


A Selective Approach for Tone Mapping High Dynamic Range Content - Picture

A Selective Approach for Tone Mapping High Dynamic Range Content


This sketch present a practical approach to Tone Map High Dynamic Range content in a real time environment for large textures/images


Alessandro Artusi, The Cyprus Institute
Despina Michael, University of Cyprus
Benjamin Roch, Vienna University of Technology
Yiorgos Chrysanthou, University of Cyprus
Alan Chalmers, Warwick University


Illustrative Rendering of Historical Artifacts - Picture

Illustrative Rendering of Historical Artifacts


Illustrative rendering of historical artifacts.


Subodh Kumar, Indian Institute of Technology Delhi