The 4th ACM SIGGRAPH Conference and Exhibition on Computer Graphics and Interactive Techniques in Asia
Conference 12-15 December • Exhibition 13-15 December • Hong Kong Convention & Exhibition Centre |
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Tuesday 13 December | 13:00 - 13:50 | Room S221
Engineers, artists, scientists, and gamers are the most demanding visual
thinkers on the planet, and as such have not been willing to move their
computing environments to the infamous “cloud”. These remotely accessed
systems are seen as slow and not up to the visual experience that users
expect when dealing with these types of applications. NVIDIA aims to change
that perception with the NVIDIA Virtual Graphics Platform. In this session, you
will hear about the technologies behind accelerating graphics in the cloud,
and some of the industry partnerships that are enabling it.
Will Wade manages the Quadro Advanced Technologies Team at NVIDIA,
responsible for some of the highest demanding visual computing solutions
on the planet. This team creates technologies for virtual reality caves, 3D
stereoscopic professional visualization, real-time broadcast graphics, and
remote and virtualized interactive graphics. Will has been a leader in the field
for over 15 years, having worked previously at both NVIDIA and HP.