Computer Graphics in Context: An Approach to a First Course in Computer Graphics

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Educators Paper

This paper discusses the concept of teaching a first course in computer graphics that includes a context - a field outside computer graphics in which graphics is used - in order to engage students and broaden their understanding of the graphics principles. The paper presents a specific example, a course in computer science, where creating an engagement with a wider topic is known to improve student learning.

Steve Cunningham
Brown Cunningham Associates