
Where do we Look, 1997
Besides the head, the scene has only two basic figures. I made copies of each of them
and there are 2050 figures in the scene. Their representations are at different levels
of detail. A decimate function reduced the polygon count and yet preserved the basic
geometry of the figure. There are many regions or boxes.
This function enables me to specify the number of figures and the scale and orientation
of the box with a random number. I used a range in degrees for the rotation with random
choices. For instance, I set the rotation for a range between -60 and 60 degrees along
the y axis. The lighting was especially difficult to set because their was so much data.