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Mario's Furniture
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Artist Statement: "Mario's Furniture" is an interactive video installation that is played, recorded,
and exhibited in the gaming space. Videogame play happens in a hybrid space of
both the physical and videographed world, thereby confusing notions of real and
virtual as well as viewership and interaction. In the game, players move objects
of conflicting human and miniature scales within the cameraÕs frame, while racing
against the cameraÕs ceaseless rotation. The players rush to maintain the appearance
of unified scale within the gaming space. Here, time and space become
mutable in correlation to virtual gaming apparatuses. Within "MarioÕs Furniture,"
a new kind of play emerges, one that is heightened and accelerated, allowing
infinite malleability of space and time. |
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