From Computer Art to Digital Art
18" x 18"
Artist Statement: First of all, I need to make a distinction between computer art and art that is made by a computer. I'm going
to call the latter digital art as opposed to the former which I will call computer art. Computer art is focused
on the digital process and the digital origins of the work. It separates body and soul by dissecting the
process and the product.
This is in contrast to the thoughts of multimedia and video artist Marina Abramovic. According to her, in art
you must, "Keep body and soul together = remain alive". I am introducing more of the human hand, more
body and soul into my art pieces. This "posthuman" combination joins the process with the product, quite
literally, the body and the soul. This will allow the references to nature and the body to come together in a
literal, yet subtle, manner. I am creating cybernetic art. Although it may have binary beginnings it has
multiplicitous ends. The scale of the print will give it a relationship to the human. These creations will
contain the metaphor of the cyborg on paper. My pieces will be about combining a machine and a body.
The actual images will be executed in a fashion that will mirror the concept of the work. I will do this quite
literally by scanning parts of my body and combining them with examples from nature using digital means
in the computer. By taking scans of my body and nature, I am converting them into digital data. The
computer will not be used as a cut-and-paste collage tool. Effects that could not be obtained through
methods of collage or non-digital printing techniques will be used. This will be a digital image that takes
advantage of its medium. Other physical items I will be scanning include textures from nature, such as
bark and leaves. This will provide the images with a true organic quality that could not be obtained
otherwise. I will also be scanning watercolor washes for a more relatable quality to the images. A
person's familiarity with watercolor as a medium make watercolor washes a natural fill for parts of the
images. I am doing this by researching the human body and its contours and how that works into