process
"Living Audio" is the print
that started this whole series. I began working on new project
designing high contrast graphics in Photoshop, with the desire
to recombine my photographs and other source material into
an image that was digital with an analog aesthetic. After
working for an hour the file used up the computer's
free memory and it started crashing. Each time I pushed the
button on the mouse the computer would sample part of the
image and randomly move this square shape to another part
of the grid. I began to see a pattern emerge and the connection
between my input and the output on the screen. I printed out
each new image, scanned the printouts and used them to design
my final graphic. I distilled each piece down to 4 separate
colors. Negatives were made of each color and plates were
made from the negatives. I have produced serigraphs and etchings
of the designs. Taking advantage of the pure random nature
of the glitch in the computer system, I used this process
as the conceptual framework for the whole series
"Living Audio: Noise Making
Machines." In each subsequent design I draw from the
random multi-layering and repetition employed by the first
experience.
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