process
Drawing
Machine 3.14159 v.2 explores the possibility of creating machinery
or systems that create art objects on their own. In this case,
the machine has been designed to listen to its environment,
using a microphone installed in the gallery. What it hears is
then interpreted by the machines software and used as the primary
driver or inspiration, to make complex, non-representational
drawings. Since the noise the machine hears is relative to the
given event or venue, the drawings generated can be said to
be the machine's interpretation or portrait of that experience.
Using several Papermate ball point pens (blue ink), the machine
will generate one drawing measuring 4' x 4' over
a period of 144 hours, the length of the SIGGRAPH 2002 conference.
For the last several years, I've been
building machine/sculptures using the assistance of 3D visualization
tools to aid in my design. Especially in the early stages of
the design development, I find it very helpful to be able to
pre-visualize what the materials, the size, mechanics, movement
and the general form might look like in virtual space. In recent
designs I have been using 3D simulations techniques such as
gravity, friction and inertia to synthesize what the "real
world" behavior of the machines might be like.
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