J. Yellolees Douglas
Andrew Haragdon
The Pleasure Principle: Immersion, Engagement, Flow
Markku Eskilinen
Towards Computer Game Studies
Gonzalo Frasca
Rethinking Immersion and Agency: playing with videogame characters
Terry Harpold
Thinning: 'direct manipulation' & the permeable spaces of interactive gaming
Katherine Hayles
Metamorphic Networks in Lexia to Perplexial
Natalie Jeremijenko
On speech recognition and voice chip - a dialogue with a monologue
Michael Mateas
A Neo-Aristotelian Theory of Interactive Drama
Warren Sack
What does a conversation look like?
Phoebe Sengers
Socially Situated AI
Edward Shanken
N/A
Victoria Vesna
Community of People with No Time: Emergence of a Different Mode of Collaboration